Daniel De Laney
is a designer.

Case Study
Artificial Intelligence

Designing the world’s first graphical AI development tool.

Case Study
Resource Management

Designing a planning tool, from research to sketching to visual design to prototyping.

Case Study
Network Engineering

My most challenging project yet. Heavy on user research, UI sketching, and data visualization.

Thoughts on Design

Atomic Design in 1998

Atomic design was in use more than a decade before Brad Frost popularized the method.

There is Definitely a Grid

Rebuttal to a widely-read article on visual design titled There is no grid.

The Eli Schiff Problem

A lighthearted response to a popular series of articles critiquing trends in visual design.

The Right Way to Unsubscribe

Shaming confusing and deceptive e-mail unsubscribe practices.

The Fear of Being Right

The important thing is how well your design works, not what people think of it.

We Need a Bigger Touch Screen

A future of touch interaction in which screens are as big as our bodies want them to be.

Never Use the Confirm Dialog

A call to do better than thoughtlessly reuse default browser dialogs.

Checkboxes Are Never Round

Reviewing the basics of interaction design as they relate to forms on the Web.